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标题: 大家知道这种技术的细节不?下载一部DVD只需五秒 [打印本页]

作者: zyme    时间: 2003-09-16 13:39
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
新网络传输协议问世:下载一部DVD只需五秒




科学家研发出一种新的因特网数据传输协议,能够达到比普通MODEM快153,000倍,据说下载一部完整的DVD影片只需要5秒钟.

这种新协议名叫FAST,源于Fast Active queue management Scalable Transmission Control Protocol (TCP).(快速队列管理可升级传输控制协议)

科学家使用该协议以速度8.6MBPS使用十个线程来传输几个文件.并声称使用该协议其速度可相当于MODEM的153,000倍或是接近标准ADSL的6,000倍!

该协议是由加利福尼亚理工学院的网络实验试开发完成的.
作者: zhaoshan    时间: 2003-09-16 15:01
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
期待
作者: redfox    时间: 2003-09-16 20:02
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
技术是早有了,等用上还得等几年
作者: bosssir    时间: 2003-09-16 22:21
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
等我找女朋友->结婚->生子->儿子工作时就可以用了!
作者: gotojiaoda    时间: 2003-09-16 23:35
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒

什么时候中国人才能有自己的核心技术!
可怕的技术壁垒!
作者: redfox    时间: 2003-09-16 23:43
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
等有了自个的软硬件平台再说吧
作者: xpkey    时间: 2003-09-17 08:37
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
下载到那里,磁盘速度根本达不到。
作者: yutian    时间: 2003-09-17 08:41
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
关注
作者: cyberspace    时间: 2003-09-17 08:46
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
好像不可能, 不知道有没有具体的细节
作者: gunguymadman007    时间: 2003-09-17 10:19
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
听起来挺吸引人的  但是不如少量应用了再说吧      现在说多少都是 没用的
作者: 斜晖    时间: 2003-09-17 10:23
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
不知能否实用!
作者: lee99    时间: 2003-09-17 10:27
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作者: congrd    时间: 2003-09-17 14:35
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
不象真的!
作者: fengleiniao    时间: 2003-09-17 16:30
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
你记得是在LINUX系统下才能用的一种技术
作者: redfox    时间: 2003-09-17 17:32
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
时间问题,没有什么是不可能的。
作者: 斜晖    时间: 2003-09-18 12:16
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
[quote]原帖由 "redfox"]时间问题,没有什么是不可能的。[/quote 发表:
     

有道理!
作者: cuixn    时间: 2003-09-18 22:54
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
追命!!!
作者: 胶皮糖    时间: 2003-09-20 20:40
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
可能是可以的,不过如果是要在特定的硬件平台上运行,而这种平台推广成本太高,那也没什么意思,比如需要50%纯度黄金制成的网线,呵呵
作者: bsdboy    时间: 2003-09-23 10:58
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
就目前的硬件环境,肯定打不到的,即使有这么高效的协议,但是他的载体,可能网络还是现在的这样的?
另外目前的硬盘就算是scsi的320M速率的,也根本配合不上这么高的写入速度?

所以现在只是空话。。。。。。。
作者: rollingpig    时间: 2003-09-23 11:25
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
网络传输不是为了写进硬盘!!!
作者: mkk    时间: 2003-09-23 13:57
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作者: yutian    时间: 2003-09-23 14:54
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
网络的速度应该是可以达到这个要求,不过,现在好象还没有出世,在实验室呆着吧
作者: 一不    时间: 2003-09-23 20:46
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作者: saintdragon    时间: 2003-09-24 11:19
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
也许在将来集成光路的机器里能实现。
作者: jinian.lu    时间: 2003-09-25 11:42
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
我今年20
恐怕我是等不到那一天了
作者: 轩辕砍刀    时间: 2003-09-25 12:10
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
关注
作者: En_route    时间: 2003-09-25 14:09
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
Am I correct in the following arithmetic

For off-the-shelf ethernet

Case 1: 10Mbs = 1 M-byte per second approx.
[assuming
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]

Case 2: 100Mbs = 10 M-byte per second aporox.
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]

Case 3: 1000Mbs =  100 M-byte per second aporox.
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]

So for case 3, I can have a full 700M byte CD in about 7 seconds -- providing of course the buses can cope with this bandwidth.

In the full internet environment, collisions and resending of packets drastically cut down the useful bandwidth.

Essentially, they are "refining" [of course, a lot of engineering] for how ethernet deals with collisions and multiple streams. Then, there is the fairness element....

* * * * * * * * * * * * * * * * * * * * * * *
Here is what nature reported this March and accordingly, we should see something this summer:

http://www.nature.com/nsu/030324/030324-7.html
作者: alex.an    时间: 2003-09-25 15:33
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
以后的计算机是不是要内存标配2GB才可以使用~~~
作者: andrewchoi    时间: 2003-09-26 11:29
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
只是 Loading Balance 技術
要超過 8MBPS 早就已經有了,只是錢的問題。
作者: cby    时间: 2003-09-26 11:43
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
原帖由 "andrewchoi" 发表:
只是 Loading Balance 技術
要超過 8MBPS 早就已經有了,只是錢的問題。
   

http://www.nature.com/nsu/030324/030324-7.html

reported 7 Giga-byte per minute in the full internet environment.

7 Giga-byte per minute is ABOVE 110 Mega-byte per sec.
作者: andrewchoi    时间: 2003-09-26 19:47
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
我無看清楚全文....
但都是 Load Balance 技術
作者: En_route    时间: 2003-09-27 06:03
标题: 大家知道这种技术的细节不?下载一部DVD只需五秒
Assuming you have the resources (money), can you enlighten me on what will be required to connect Beijing(China), New York(USA), Sydney(Australia) and Capetown(Africa), each with 20 users requiring the 100 Mega-byte per second simultaneously (i.e. the normal interent working environment) using the load-balance technology you understand other than a dedicated line like case 3 described in my earlier posting.

Thank you in advance.

-----------------------------------------------------------------

全文
http://www.nature.com/nsu/030324/030324-7.html

==================
Extract(Zhuyao neirong)
==================

I added the headings, hoping it will assist reading.

The 7 Giga-byte per minute speed was achieved using _EXISTING_ facilities -- NO NEW HARDWARE are required, ONLY THE _FAST_ PROTOCOL.



LIMITATIONS OF EXISTING PROTOCOL  
================================
The problem is the Transmission Control Protocol (TCP), which manages the data that flows between computers. The TCP chops information into little packages - the receiving and sending computers communicate to check that all the packages have arrived correctly, and the sender re-sends those that didn't.

If it detects many errors, the TCP deduces that the network is congested. It halves the sending rate, and begins edging back up towards the maximum.


WHERE IS THE BOTTLENECK --
(1) OUR COMPUTERS ARE MANY, MANY TIMES FASTER THAN THOSE OF THE 1980s
(2) OUR INTERNET SUPERHIGHWAY HAS A BANDWDITH MANY TIMES OF THE 80s
(3) WE ARE STILL USING THE SAME TCP OF THE 80s   
===============================================
This worked fine for the Internet of the late 1980s, when the TCP was invented. But it copes less well with powerful twenty-first-century networks. "The adaptation is too drastic," Low explains. "The speed jumps around from too high to too low."

It's like driving a car by flooring the accelerator for as long as you can, and then stamping on the brake when you hit traffic.


CALTECH's APPROACH
==================
Caltech's alternative is called FAST, for Fast Active queue-management Scalable TCP. It detects congestion by measuring the delay between sending a packet of data and receiving an acknowledgement. As this delay increases, it eases off - just a little.

This deals with congestion before the error rate rises. "It allows you to adapt more smoothly," says Low. In tests using existing hardware and networks, FAST has run the international links between labs at more than 95% efficiency.


MULTIPLE STREAMS IS _NOT_ AN OPTION
===================================
SLAC already uses tricks to increase its transmission rates, such as sending several data streams at once. But this is system is prone to breaking down. "FAST is a big simplification on how we do things now, and that's a major advance," says Cottrell.


FAIRNESS: GIVEN A BANDWIDTH, IF YOU CAN SEND MORE, OTHERS HAVE TO SEND LESS
===============================================
Low's team is not yet ready to unleash its creation on the open Internet. Online traffic is a balance of many different information flows, and the team still needs to ensure that FAST will not hog the information superhighway at other users' expense.




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