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;;define ball in line and disappear func
;;define ball array 0_redball 1_yellowball 2_blueball
;;3_greenball 4_brownball 5_cyanball 6_purple 7_azure 8_noball 9_background 10_selected_bgISblack
;;there are 6 and bigger 6 ball in a line then remove the ball line
;;and give the value to 6
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procedure(fBallInLine(nballx nbally)
prog(()