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中文点阵字库的python自动生成程序 [复制链接]

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发表于 2007-08-04 15:31 |只看该作者 |倒序浏览

                   前些时间把python里关于中文编码的问题摆弄了一把,辅以wxPython,写成了这个点阵字库生成软件,对搞嵌入式系统的朋友应该挺有用的。程序能生成8-32点宽的gb2312,gbk,big5三种中文字库,和标准的ascii字库;字体可以是任意的系统支持字体,但必须是等宽字体。
   这是我第一个真正有意义的实用python程序,从中你也可以看到python的强大,整个代码300行不到!
   代码和有关中文几种编码的资料的打包在这里:
http://blogimg.chinaunix.net/blog/upfile/070804153307.zip
这里似乎不支持过长的代码粘贴:只好把它变成text了:
源代码:
#-*- coding: gb2312 -*-
#----------------------------------------------------------------------
#pixel Chinese font library generator for embed system
#function : this program is to genreate chinese char library for embed system
# in encoding with gb2312 ,gbk, or Big5, in any font type user like and system have.   
# it can also generate Ascii librarys, the char height and width is allways 2:1
#version : 0.1
#author :vinge
#start date :20070803
#license: GPL3
#----------------------------------------------------------------------
#Notice:
#for gb2312 chars start form 0xB0A1 ths chars form 0xA0A1 to 0xAFFE is not included
#for gbk,and big5, there are so many while holes start form  0xa1,thought they didn't
# mean any chars, it was also fill with empty 0x00, so as to keep the library linear
#----------------------------------------------------------------------   
import wx
import binascii
#import wx._gdi
ID_ENCODE=wx.NewId()
ID_FONT=wx.NewId()
ID_HEIGHT=wx.NewId()
ID_WEIGHT=wx.NewId()
ID_ENCODE=wx.NewId()
class MyFrame(wx.Frame):
    """
    This is the main frame of program
    """
    def __init__(self, parent, title):
        wx.Frame.__init__(self, parent, -1, title,
                          pos=(150, 150), size=(400, 250))
        #global self.dc,self.screen
        self.charheight=16
        self.charwidth=8
        self.specwidth=16
        
        self.chrlist=[]
        self.chrpixellist=[]
        self.fontName="System"
        self.encode="ASCII"
        self.height=16
        self.weight=wx.NORMAL
        self.font=wx.Font(self.height*0.75, wx.SWISS , wx.NORMAL, self.weight, faceName=self.fontName)
        
        self.buffer = wx.EmptyBitmap(320,240)
        self.dc = wx.BufferedDC(None,self.buffer)#wx.Size(300,200))
        self.dc.SetPen(wx.Pen("WHITE", 1))
        self.dc.SetBackground(wx.Brush((0,0,0,255),wx.SOLID))
        self.dc.SetTextBackground((255,255,255,255))
        self.dc.SetTextForeground((255,255,255,255))
        #self.dc.SetFont(wx.Font(16, wx.SWISS , wx.NORMAL, wx.NORMAL))
        self.dc.SetFont(self.font )
        
        # Create the selection bar
        panel1 = wx.Panel(self, -1)
        self.encodeChoise=wx.Choice(panel1, ID_ENCODE,choices=["ASCII","GB2312","GBK","BIG5"])
        self.encodeChoise.Select(0)
        fontEnu=wx.FontEnumerator()
        fontEnu.EnumerateFacenames(encoding =wx.FONTENCODING_CP936|wx.FONTENCODING_GB2312|wx.FONTENCODING_BIG5 ,fixedWidthOnly = True)
        #print fontEnu.GetFacenames()        
        self.fontChoise=wx.Choice(panel1,ID_FONT,choices=list(fontEnu.GetFacenames()) )
        self.fontChoise.Select(0)
        #print self.fontChoise.GetStringSelection()
        self.weightChoise=wx.Choice(panel1, ID_WEIGHT,choices=["Normal","Light","Bold"])
        self.weightChoise.Select(0)
        self.heightChoise=wx.Choice(panel1,ID_HEIGHT,choices=[str(i) for i in range(8,33)])
        self.heightChoise.Select(8)
        #print self.heightChoise.GetStringSelection()
        goBtn=wx.Button(panel1,wx.ID_APPLY,"Go")
        sizer = wx.BoxSizer(wx.HORIZONTAL)
        sizer.Add(self.encodeChoise, 0, wx.ALL|wx.ALIGN_LEFT, 1)
        sizer.Add(self.fontChoise, 1, wx.ALL|wx.ALIGN_LEFT, 1)
        sizer.Add(self.weightChoise,0,wx.ALL|wx.ALIGN_LEFT, 1)
        sizer.Add(self.heightChoise, 0, wx.EXPAND |wx.ALL|wx.ALIGN_LEFT, 1)
        sizer.Add(goBtn, 0, wx.ALL|wx.ALIGN_LEFT, 1)
        sizer.Layout()
        panel1.SetSizer(sizer)
               
        panel2=wx.Panel(self,-1)
        self.showtext=wx.StaticText(panel2,-1,"梦回唐朝 The quick brown fox jump over the lazy dog.")
        self.showExample()
        #self.showtext.SetFont(wx.Font(24, \
        #    wx.SWISS , wx.NORMAL, wx.NORMAL, faceName=self.fontChoise.GetStringSelection()))
        p2sizer=wx.BoxSizer(wx.HORIZONTAL)
        p2sizer.Add(self.showtext, 1, wx.EXPAND |wx.ALL|wx.ALIGN_LEFT, 0)
        p2sizer.Layout()
        panel2.SetSizer(p2sizer)
        #
        vsizer=wx.BoxSizer(wx.VERTICAL)
        vsizer.Add(panel1,0,wx.EXPAND|wx.TOP,0)
        vsizer.Add(panel2,1,wx.EXPAND|wx.TOP,0)        
        self.SetSizer(vsizer)
        self.SetAutoLayout(True)
        
        # bind the menu event to an event handler
        self.Bind(wx.EVT_CHOICE, self.OnSetEncode, id=ID_ENCODE)
        self.Bind(wx.EVT_CHOICE,self.OnSetFont,id=ID_FONT)
        self.Bind(wx.EVT_CHOICE,self.OnSetWeight,id=ID_WEIGHT)
        self.Bind(wx.EVT_CHOICE,self.OnSetSize,id=ID_HEIGHT)
        self.Bind(wx.EVT_BUTTON,self.OnDo,id=wx.ID_APPLY)
        #self.Bind(wx.EVT_PAINT, self.OnPaint)
         
        #self.CreateStatusBar()
#--------------------------------------------------------------------   
    def OnSetEncode(self,evt):
        """set encoding"""
        self.encode=self.encodeChoise.GetStringSelection()
        #print self.encode
        
    def OnSetFont(self,evt):
        """set font """
        self.fontName=self.fontChoise.GetStringSelection()
        #print self.fontName
        self.showExample()
        
    def OnSetWeight(self,evt):
        """set font weight"""
        #print self.weightChoise.GetStringSelection()
        weight=self.weightChoise.GetStringSelection()
        if(weight=="Normal"):
            self.weight=wx.NORMAL
        elif(weight=="Light"):
            self.weight=wx.LIGHT
        else:
            self.weight=wx.BOLD            
        self.showExample()
        
    def OnSetSize(self,evt):
        """set font size"""
        self.height=int(self.heightChoise.GetStringSelection())
        #print self.height
        self.showExample()
        
    def showExample(self):
        """change the example chars to show the result to user"""
        self.font=wx.Font(self.height*0.75, wx.TELETYPE , wx.NORMAL, self.weight, faceName=self.fontName)
        self.dc.SetFont(self.font)
        self.showtext.SetFont(self.font)
        self.showtext.Wrap(-1)
        self.showtext.Wrap(400)
#--------------------------------------------------------------------        
    def getCharPixel(self ,chr,width,height):
        """get the pixels of a given char"""           
        self.dc.Clear()
        print chr,
        #print "getting char ",chr#,self.charheight,width
        self.dc.DrawText(chr,0,0)
        #self.screen.Blit(0,0,319,239,self.dc,0,0)
        k=7
        dot=0
        pixel=[]
        for i in range(0,height):
            for j in range(0,width) :
                clr=self.dc.GetPixel(j,i)
                if(clr[0]!=0):
                    dot=dot|(11000):
                print "writing, please wait"
                headerFile.write(result)
                headerFile.flush()
                result=""                                
        #add the last char
        result=result+"    {/*---char: "+charlist[-1]+" ---*/\n    "
        s=["0x"+binascii.b2a_hex(chr(j)) for j in charpixeldic[charlist[-1]]]        
        for j in s[0:-1] :
            result=result+j+","
        result=result+s[-1]+"\n    }\n};\n"        
        headerFile.write(result)
        headerFile.close()
        
#---------------------------------------------------------------        
    def OnDo(self,evt):
        """ generate the pixel char library"""
        if(self.encode=="ASCII"):
            #print "getting ascii"
            self.genASCII()
        elif(self.encode=="GB2312"):
            #print "getting gb2312"
            self.genGB2312()
        elif(self.encode=="GBK"):
            #print "getting gbk"
            self.genGBK()
        else:
            #print "getting big5"
            self.genBIG5()
    def OnPaint(self,evt):
        """Event paint for app"""
        print "painting"  
#-------------------------------------------------------------  
    def genASCII(self):
        "generate the ascii char library"
        charList=[]
        charDic={}
        for i in range(32,127):
            charList.append(chr(i))
            charDic[chr(i)]=self.getCharPixel(chr(i),self.height/2,self.height)
        self.writeLib("font"+str(self.height/2)+"X"+str(self.height)+"asciilib",charList,charDic)
        print "\nascii library gen finish"
        
    def genGB2312(self):
        "generate the chinese gb2312 char library"
        charList=[]
        charDic={}        
        for i in range(0xb0,0xf8) :
            for j in range(0xa1,0xff) :
                thechar=chr(i)+chr(j)
                charList.append(thechar)
                charDic[thechar]=self.getCharPixel(thechar,self.height,self.height)
        self.writeLib("font"+str(self.height)+"X"+str(self.height)+"gb2312lib",charList,charDic)
        print "\ngb2312 library gen finish"  
            
    def genGBK(self):
        "generate the chinese gbk char library"
        charList=[]
        charDic={}        
        for i in range(0x81,0xff) :
            for j in range(0x40,0xff) :
                thechar=chr(i)+chr(j)
                charList.append(thechar)
                charDic[thechar]=self.getCharPixel(thechar,self.height,self.height)
        self.writeLib("font"+str(self.height)+"X"+str(self.height)+"gbklib",charList,charDic)
        print "\ngbk library gen finish"
        
    def genBIG5(self):
        "generate the chinese big5 char library"
        charList=[]
        charDic={}        
        for i in range(0x81,0xff) :
            for j in range(0x40,0x7f) :
                thechar=chr(i)+chr(j)
                charList.append(thechar)
                charDic[thechar]=self.getCharPixel(thechar,self.height,self.height)
            for j in range(0xa1,0xff) :
                thechar=chr(i)+chr(j)
                charList.append(thechar)
                charDic[thechar]=self.getCharPixel(thechar,self.height,self.height)            
        self.writeLib("font"+str(self.height)+"X"+str(self.height)+"big5lib",charList,charDic)        
        print "\nbig5 library gen finish"
        
#----------------------------------------------------------   
class MyApp(wx.App):
    def OnInit(self):
        frame = MyFrame(None, "Resource generator")
        self.SetTopWindow(frame)
        print "This program generate pixel font library for embed system."
        frame.Show(True)
        return True
         
#app = MyApp(redirect=True)
app=MyApp(redirect=False)
app.MainLoop()


本文来自ChinaUnix博客,如果查看原文请点:http://blog.chinaunix.net/u/28470/showart_353645.html
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