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he MMORPG Age of Conan:
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Hyborian Adventures puts you in control of a warrior in the universe created by Robert E.
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Howard and other writers over the past century. It's known for flashy sorcery, brutal combat and very deadly outcomes for both. Naturally, the game decided to put a lot of emphasis on the combat aspect,
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allowing you to engage in real-time combat with your weapon of choice. Weapons are divided into several types: one-handed edged, two-handed edged, one-handed blunt,
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two-handed blunt,
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and ranged. Different classes can use different weapons, and it's dependent on the situation. In Age of Conan: Hyborian Adventures,
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you have to think strategically about your weapon choices.
One-handed edged weapons are shorter things like knives,
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daggers, and short swords. These are useful for getting in close to an enemy and stabbing/slashing them behind the reach of a longer weapon like a sword. Most rogue classes tend to favor one-handed edged weapons just for the purposes of stealth.
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They're also lighter,
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than but just as deadly as some of the larger weapons. Some feats allow you to throw knives to act as ranged weapons.
Two-handed edged weapons are mainly larger swords and axes.
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Two-handed broadswords, the longsword, war-axes and other instruments of death fall into this category. They're useful for obviously straightforward killing,
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and are used by the soldier classes, especially on the battlefield. They're harder to hide, so generally aren't available to rogue or thief-like characters. Axes are heavier than swords,
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so your character will need a high strength stat to work with. Really, it take strength to wield any weapon for any length of time, but often your opponent may have a shield between you and them,
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so it'll take longer. After all, no one wants a sword through the chest,
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so they'll fight that much harder to defend. Another downside to swords is that they're expensive in-game,
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because they take a lot of metal and metalworking skills to produce anything of really good quality.
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There are bronze weapons,
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but these aren't very good.
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Spears also fall into this category, though you could also place them into the blunt weapons category.
One-handed blunt weapons are smaller bludgeoning instruments like maces,
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flails, morning-stars and clubs. These are simple weapons,
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not really requiring a lot of effort to make or maintain them. They're useful for inflicting non-lethal damage (yes,
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believe it or not,
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sometimes you don't want to kill your opponent) and for defense. They're used by priests and rogues.
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Very rarely will you see a soldier with this class of weapon.
Two-handed blunt weapons are pretty much just staves and polearms.
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These are used by soldiers, and they have a slightly longer reach than a sword. The disadvantage is obviously that they're a lot slower than a sword,
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so if the enemy gets inside your guard, prepare to respawn.
Ranged weapons are everything else that's used from a distance,
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like longbows, crossbows and thrown weapons.
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You use these by aiming at the target with your mouse when the game goes into an over-the-shoulder view.
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