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Apr 18 20:26:39 GAMEUPDATE smbd[32168]: [2008/04/18 20:26:39, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:26:39 GAMEUPDATE smbd[32168]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:27:13 GAMEUPDATE smbd[31771]: [2008/04/18 20:27:13, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:27:13 GAMEUPDATE smbd[31771]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:28:49 GAMEUPDATE smbd[31102]: [2008/04/18 20:28:49, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:28:49 GAMEUPDATE smbd[31102]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:30:15 GAMEUPDATE smbd[31387]: [2008/04/18 20:30:15, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:30:15 GAMEUPDATE smbd[31387]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:30:48 GAMEUPDATE smbd[31101]: [2008/04/18 20:30:48, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:30:48 GAMEUPDATE smbd[31101]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:32:25 GAMEUPDATE smbd[31388]: [2008/04/18 20:32:25, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:32:25 GAMEUPDATE smbd[31388]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:39:26 GAMEUPDATE smbd[32021]: [2008/04/18 20:39:26, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:39:26 GAMEUPDATE smbd[32021]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:39:28 GAMEUPDATE smbd[32020]: [2008/04/18 20:39:28, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:39:28 GAMEUPDATE smbd[32020]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:40:18 GAMEUPDATE smbd[32069]: [2008/04/18 20:40:18, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:40:18 GAMEUPDATE smbd[32069]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:41:19 GAMEUPDATE smbd[32068]: [2008/04/18 20:41:19, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:41:19 GAMEUPDATE smbd[32068]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:44:44 GAMEUPDATE smbd[31906]: [2008/04/18 20:44:44, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:44:44 GAMEUPDATE smbd[31906]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:45:38 GAMEUPDATE smbd[31908]: [2008/04/18 20:45:38, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:45:38 GAMEUPDATE smbd[31908]: read_socket_data: recv failure for 4. Error = No route to host
Apr 18 20:47:13 GAMEUPDATE smbd[32164]: [2008/04/18 20:47:13, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:47:13 GAMEUPDATE smbd[32164]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:47:16 GAMEUPDATE smbd[32165]: [2008/04/18 20:47:16, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:47:16 GAMEUPDATE smbd[32165]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:48:03 GAMEUPDATE smbd[32244]: [2008/04/18 20:48:03, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:48:03 GAMEUPDATE smbd[32244]: read_socket_data: recv failure for 4. Error = Connection reset by peer
Apr 18 20:48:39 GAMEUPDATE smbd[32245]: [2008/04/18 20:48:39, 0] lib/util_sock.c:read_socket_data(384)
Apr 18 20:48:39 GAMEUPDATE smbd[32245]: read_socket_data: recv failure for 4. Error = Connection reset by peer
请问是怎么回事儿? |
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