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本帖最后由 zhnghaijin 于 2012-08-22 14:38 编辑
最近有个游戏上线,按照服务器ip分服,其中有一台游戏区服连接很卡,telnet对应游戏端口不会卡,终端登陆也不卡,重启flash服务后会正常。
不知道怎么分析,麻烦各位帮忙看看
TCP连接情况:
TIME_WAIT 1200
CLOSE_WAIT 1
FIN_WAIT1 58
FIN_WAIT2 13
ESTABLISHED 11272
SYN_RECV 24
CLOSING 3
LAST_ACK 138
LISTEN 60
系统参数情况:
# ulimit -a
core file size (blocks, -c) 0
data seg size (kbytes, -d) unlimited
scheduling priority (-e) 0
file size (blocks, -f) unlimited
pending signals (-i) 137216
max locked memory (kbytes, -l) 32
max memory size (kbytes, -m) unlimited
open files (-n) 51200
pipe size (512 bytes, -p) 8
POSIX message queues (bytes, -q) 819200
real-time priority (-r) 0
stack size (kbytes, -s) 10240
cpu time (seconds, -t) unlimited
max user processes (-u) unlimited
virtual memory (kbytes, -v) unlimited
file locks (-x) unlimited
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