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C程序代码风格 [复制链接]

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41 [报告]
发表于 2006-08-16 21:27 |只看该作者

CFormat C代码格式优化工具4.12发布

该工具提供对已经编译通过的现成的C语言代码进行格式优化。大多数开发者都需要维护其他开发者的遗留代码,原有代码的规则不同或根本没有规则给交接维护工作造成了很大不便,CFormat的出现,为解决此问题提供了良好的解决方案。----注:推荐通过Beyond Compare工具比较优化前后的效果

以下链接可以下载
http://gdown.uvn.cn/softdetail.jsp?softid=21218

http://download.enet.com.cn/html/030212006080901.html

http://www.softreg.com.cn/sharew ... -9183-99F35458FEAC/

http://www.zdnet.com.cn/download/windows/swinfo/0,2008005031,39251780s,00.htm

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42 [报告]
发表于 2006-08-16 21:39 |只看该作者
How can i make the "tab" to be "4 space" ?

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43 [报告]
发表于 2006-08-16 21:59 |只看该作者
学习中!

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44 [报告]
发表于 2006-08-17 00:30 |只看该作者
原帖由 HHLQ 于 2006-8-16 21:39 发表
How can i make the "tab" to be "4 space" ?

man expand
用expand就可以了

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45 [报告]
发表于 2006-08-17 01:55 |只看该作者
这个版本的CodingStyle比较老,只有8章,贴个kernel-2.4.32的,13章


  1.                 Linux kernel coding style

  2. This is a short document describing the preferred coding style for the
  3. linux kernel.  Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too.  Please
  6. at least consider the points made here.

  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT reading it.  Burn them, it's a great symbolic gesture.

  9. Anyway, here goes:


  10.                 Chapter 1: Indentation

  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.

  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends.  Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.

  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen.  The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.

  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.

  27. Don't put multiple statements on a single line unless you have
  28. something to hide:

  29.         if (condition) do_this;
  30.           do_something_everytime;

  31. Outside of comments, documentation and except in [cC]onfig.in, spaces are never
  32. used for indentation, and the above example is deliberately broken.

  33. Get a decent editor and don't leave whitespace at the end of lines.


  34.                 Chapter 2: Breaking long lines and strings

  35. Coding style is all about readability and maintainability using commonly
  36. available tools.

  37. The limit on the length of lines is 80 columns and this is a hard limit.

  38. Statements longer than 80 columns will be broken into sensible chunks.
  39. Descendants are always substantially shorter than the parent and are placed
  40. substantially to the right. The same applies to function headers with a long
  41. argument list. Long strings are as well broken into shorter strings.

  42. void fun(int a, int b, int c)
  43. {
  44.         if (condition)
  45.                 printk(KERN_WARNING "Warning this is a long printk with "
  46.                                                 "3 parameters a: %u b: %u "
  47.                                                 "c: %u \n", a, b, c);
  48.         else
  49.                 next_statement;
  50. }

  51.                 Chapter 3: Placing Braces

  52. The other issue that always comes up in C styling is the placement of
  53. braces.  Unlike the indent size, there are few technical reasons to
  54. choose one placement strategy over the other, but the preferred way, as
  55. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  56. brace last on the line, and put the closing brace first, thusly:

  57.         if (x is true) {
  58.                 we do y
  59.         }

  60. However, there is one special case, namely functions: they have the
  61. opening brace at the beginning of the next line, thus:

  62.         int function(int x)
  63.         {
  64.                 body of function
  65.         }

  66. Heretic people all over the world have claimed that this inconsistency
  67. is ...  well ...  inconsistent, but all right-thinking people know that
  68. (a) K&R are _right_ and (b) K&R are right.  Besides, functions are
  69. special anyway (you can't nest them in C).

  70. Note that the closing brace is empty on a line of its own, _except_ in
  71. the cases where it is followed by a continuation of the same statement,
  72. ie a "while" in a do-statement or an "else" in an if-statement, like
  73. this:

  74.         do {
  75.                 body of do-loop
  76.         } while (condition);

  77. and

  78.         if (x == y) {
  79.                 ..
  80.         } else if (x > y) {
  81.                 ...
  82.         } else {
  83.                 ....
  84.         }

  85. Rationale: K&R.

  86. Also, note that this brace-placement also minimizes the number of empty
  87. (or almost empty) lines, without any loss of readability.  Thus, as the
  88. supply of new-lines on your screen is not a renewable resource (think
  89. 25-line terminal screens here), you have more empty lines to put
  90. comments on.


  91.                 Chapter 4: Naming

  92. C is a Spartan language, and so should your naming be.  Unlike Modula-2
  93. and Pascal programmers, C programmers do not use cute names like
  94. ThisVariableIsATemporaryCounter.  A C programmer would call that
  95. variable "tmp", which is much easier to write, and not the least more
  96. difficult to understand.

  97. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  98. global variables are a must.  To call a global function "foo" is a
  99. shooting offense.

  100. GLOBAL variables (to be used only if you _really_ need them) need to
  101. have descriptive names, as do global functions.  If you have a function
  102. that counts the number of active users, you should call that
  103. "count_active_users()" or similar, you should _not_ call it "cntusr()".

  104. Encoding the type of a function into the name (so-called Hungarian
  105. notation) is brain damaged - the compiler knows the types anyway and can
  106. check those, and it only confuses the programmer.  No wonder MicroSoft
  107. makes buggy programs.

  108. LOCAL variable names should be short, and to the point.  If you have
  109. some random integer loop counter, it should probably be called "i".
  110. Calling it "loop_counter" is non-productive, if there is no chance of it
  111. being mis-understood.  Similarly, "tmp" can be just about any type of
  112. variable that is used to hold a temporary value.

  113. If you are afraid to mix up your local variable names, you have another
  114. problem, which is called the function-growth-hormone-imbalance syndrome.
  115. See next chapter.


  116.                 Chapter 5: Functions

  117. Functions should be short and sweet, and do just one thing.  They should
  118. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  119. as we all know), and do one thing and do that well.

  120. The maximum length of a function is inversely proportional to the
  121. complexity and indentation level of that function.  So, if you have a
  122. conceptually simple function that is just one long (but simple)
  123. case-statement, where you have to do lots of small things for a lot of
  124. different cases, it's OK to have a longer function.

  125. However, if you have a complex function, and you suspect that a
  126. less-than-gifted first-year high-school student might not even
  127. understand what the function is all about, you should adhere to the
  128. maximum limits all the more closely.  Use helper functions with
  129. descriptive names (you can ask the compiler to in-line them if you think
  130. it's performance-critical, and it will probably do a better job of it
  131. than you would have done).

  132. Another measure of the function is the number of local variables.  They
  133. shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
  134. function, and split it into smaller pieces.  A human brain can
  135. generally easily keep track of about 7 different things, anything more
  136. and it gets confused.  You know you're brilliant, but maybe you'd like
  137. to understand what you did 2 weeks from now.


  138.                 Chapter 6: Centralized exiting of functions

  139. Albeit deprecated by some people, the equivalent of the goto statement is
  140. used frequently by compilers in form of the unconditional jump instruction.

  141. The goto statement comes in handy when a function exits from multiple
  142. locations and some common work such as cleanup has to be done.

  143. The rationale is:

  144. - unconditional statements are easier to understand and follow
  145. - nesting is reduced
  146. - errors by not updating individual exit points when making
  147.     modifications are prevented
  148. - saves the compiler work to optimize redundant code away ;)

  149. int fun(int )
  150. {
  151.         int result = 0;
  152.         char *buffer = kmalloc(SIZE);

  153.         if (buffer == NULL)
  154.                 return -ENOMEM;

  155.         if (condition1) {
  156.                 while (loop1) {
  157.                         ...
  158.                 }
  159.                 result = 1;
  160.                 goto out;
  161.         }
  162.         ...
  163. out:
  164.         kfree(buffer);
  165.         return result;
  166. }

  167.                 Chapter 7: Commenting

  168. Comments are good, but there is also a danger of over-commenting.  NEVER
  169. try to explain HOW your code works in a comment: it's much better to
  170. write the code so that the _working_ is obvious, and it's a waste of
  171. time to explain badly written code.

  172. Generally, you want your comments to tell WHAT your code does, not HOW.
  173. Also, try to avoid putting comments inside a function body: if the
  174. function is so complex that you need to separately comment parts of it,
  175. you should probably go back to chapter 5 for a while.  You can make
  176. small comments to note or warn about something particularly clever (or
  177. ugly), but try to avoid excess.  Instead, put the comments at the head
  178. of the function, telling people what it does, and possibly WHY it does
  179. it.


  180.                 Chapter 8: You've made a mess of it

  181. That's OK, we all do.  You've probably been told by your long-time Unix
  182. user helper that "GNU emacs" automatically formats the C sources for
  183. you, and you've noticed that yes, it does do that, but the defaults it
  184. uses are less than desirable (in fact, they are worse than random
  185. typing - an infinite number of monkeys typing into GNU emacs would never
  186. make a good program).

  187. So, you can either get rid of GNU emacs, or change it to use saner
  188. values.  To do the latter, you can stick the following in your .emacs file:

  189. (defun linux-c-mode ()
  190.   "C mode with adjusted defaults for use with the Linux kernel."
  191.   (interactive)
  192.   (c-mode)
  193.   (c-set-style "K&R")
  194.   (setq c-basic-offset 8))

  195. This will define the M-x linux-c-mode command.  When hacking on a
  196. module, if you put the string -*- linux-c -*- somewhere on the first
  197. two lines, this mode will be automatically invoked. Also, you may want
  198. to add

  199. (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
  200.                         auto-mode-alist))

  201. to your .emacs file if you want to have linux-c-mode switched on
  202. automagically when you edit source files under /usr/src/linux.

  203. But even if you fail in getting emacs to do sane formatting, not
  204. everything is lost: use "indent".

  205. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  206. has, which is why you need to give it a few command line options.
  207. However, that's not too bad, because even the makers of GNU indent
  208. recognize the authority of K&R (the GNU people aren't evil, they are
  209. just severely misguided in this matter), so you just give indent the
  210. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  211. "scripts/Lindent", which indents in the latest style.

  212. "indent" has a lot of options, and especially when it comes to comment
  213. re-formatting you may want to take a look at the man page.  But
  214. remember: "indent" is not a fix for bad programming.


  215.                 Chapter 9: Configuration-files

  216. For configuration options (arch/xxx/config.in, and all the Config.in files),
  217. somewhat different indentation is used.

  218. An indention level of 3 is used in the code, while the text in the config-
  219. options should have an indention-level of 2 to indicate dependencies. The
  220. latter only applies to bool/tristate options. For other options, just use
  221. common sense. An example:

  222. if [ "$CONFIG_EXPERIMENTAL" = "y" ]; then
  223.    tristate 'Apply nitroglycerine inside the keyboard (DANGEROUS)' CONFIG_BOOM
  224.    if [ "$CONFIG_BOOM" != "n" ]; then
  225.       bool '  Output nice messages when you explode' CONFIG_CHEER
  226.    fi
  227. fi

  228. Generally, CONFIG_EXPERIMENTAL should surround all options not considered
  229. stable. All options that are known to trash data (experimental write-
  230. support for file-systems, for instance) should be denoted (DANGEROUS), other
  231. Experimental options should be denoted (EXPERIMENTAL).


  232.                 Chapter 10: Data structures

  233. Data structures that have visibility outside the single-threaded
  234. environment they are created and destroyed in should always have
  235. reference counts.  In the kernel, garbage collection doesn't exist (and
  236. outside the kernel garbage collection is slow and inefficient), which
  237. means that you absolutely _have_ to reference count all your uses.

  238. Reference counting means that you can avoid locking, and allows multiple
  239. users to have access to the data structure in parallel - and not having
  240. to worry about the structure suddenly going away from under them just
  241. because they slept or did something else for a while.

  242. Note that locking is _not_ a replacement for reference counting.
  243. Locking is used to keep data structures coherent, while reference
  244. counting is a memory management technique.  Usually both are needed, and
  245. they are not to be confused with each other.

  246. Many data structures can indeed have two levels of reference counting,
  247. when there are users of different "classes".  The subclass count counts
  248. the number of subclass users, and decrements the global count just once
  249. when the subclass count goes to zero.

  250. Examples of this kind of "multi-level-reference-counting" can be found in
  251. memory management ("struct mm_struct": mm_users and mm_count), and in
  252. filesystem code ("struct super_block": s_count and s_active).

  253. Remember: if another thread can find your data structure, and you don't
  254. have a reference count on it, you almost certainly have a bug.


  255.                 Chapter 11: Macros, Enums, Inline functions and RTL

  256. Names of macros defining constants and labels in enums are capitalized.

  257. #define CONSTANT 0x12345

  258. Enums are preferred when defining several related constants.

  259. CAPITALIZED macro names are appreciated but macros resembling functions
  260. may be named in lower case.

  261. Generally, inline functions are preferable to macros resembling functions.

  262. Macros with multiple statements should be enclosed in a do - while block:

  263. #define macrofun(a,b,c)                         \
  264.         do {                                    \
  265.                 if (a == 5)                     \
  266.                         do_this(b,c);           \
  267.         } while (0)

  268. Things to avoid when using macros:

  269. 1) macros that affect control flow:

  270. #define FOO(x)                                  \
  271.         do {                                    \
  272.                 if (blah(x) < 0)                \
  273.                         return -EBUGGERED;      \
  274.         } while(0)

  275. is a _very_ bad idea.  It looks like a function call but exits the "calling"
  276. function; don't break the internal parsers of those who will read the code.

  277. 2) macros that depend on having a local variable with a magic name:

  278. #define FOO(val) bar(index, val)

  279. might look like a good thing, but it's confusing as hell when one reads the
  280. code and it's prone to breakage from seemingly innocent changes.

  281. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  282. bite you if somebody e.g. turns FOO into an inline function.

  283. 4) forgetting about precedence: macros defining constants using expressions
  284. must enclose the expression in parentheses. Beware of similar issues with
  285. macros using parameters.

  286. #define CONSTANT 0x4000
  287. #define CONSTEXP (CONSTANT | 3)

  288. The cpp manual deals with macros exhaustively. The gcc internals manual also
  289. covers RTL which is used frequently with assembly language in the kernel.


  290.                 Chapter 12: Printing kernel messages

  291. Kernel developers like to be seen as literate. Do mind the spelling
  292. of kernel messages to make a good impression. Do not use crippled
  293. words like "dont" and use "do not" or "don't" instead.

  294. Kernel messages do not have to be terminated with a period.

  295. Printing numbers in parentheses (%d) adds no value and should be avoided.


  296.                 Chapter 13: References

  297. The C Programming Language, Second Edition
  298. by Brian W. Kernighan and Dennis M. Ritchie.
  299. Prentice Hall, Inc., 1988.
  300. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  301. URL: http://cm.bell-labs.com/cm/cs/cbook/

  302. The Practice of Programming
  303. by Brian W. Kernighan and Rob Pike.
  304. Addison-Wesley, Inc., 1999.
  305. ISBN 0-201-61586-X.
  306. URL: http://cm.bell-labs.com/cm/cs/tpop/

  307. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  308. gcc internals and indent, all available from http://www.gnu.org

  309. WG14 is the international standardization working group for the programming
  310. language C, URL: http://std.dkuug.dk/JTC1/SC22/WG14/

  311. --
  312. Last updated on 16 March 2004 by a community effort on LKML.
复制代码

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46 [报告]
发表于 2006-08-17 09:25 |只看该作者
偶也习惯缩进4个,拦得在长,不太好看。

也喜欢
if
{
}
不喜欢
if{
}
因为前者更容易看清开始和结束,但是缺点是空行太多,代码拦得太冗长。可能高手不太介意看清开始和结束,所以他们喜欢后者。

另外一个是作者关于函数注释的观点不敢苟同,偶认为清晰明了的注释,不论是在函数外还是内部语句,都很重要。
PS:偶就不喜欢Linux内部的那些函数的糟糕的注释,很多人也不喜欢……

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47 [报告]
发表于 2006-08-20 10:51 |只看该作者
我以前也是缩进4格,但看过这篇文章后一直缩进8格(在其他论坛看到的)。
缩进8格确实有好处。为什么有人非要一行写100多个字符,
再嵌套四五层呢。一行不超过80个字符,嵌套不超过三层,一个函数不超过50行。
确实是很好的建议。虽然这要求很高,我也做不到。

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荣誉版主
日期:2011-11-23 16:44:17
48 [报告]
发表于 2006-08-20 11:05 |只看该作者
好好学习一下。

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49 [报告]
发表于 2006-09-04 01:05 |只看该作者

tab的好处_我对缩进的认识

缩进到底采用tab键还是用空格键,应该说用空格作为缩进才是标准,并且用8个最好,但我个人多年来一直采用tab,tab的好处是可以提高编辑速度,如果用空格,缩进时要按空格键8下,但tab键只要一下。tab键的缺点是可以避免的,一般来说一段时期只会在用一种c编辑工具,那么tab键可以设置成想要的间隔就ok了。

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50 [报告]
发表于 2006-09-04 08:07 |只看该作者
不错。不过我也喜欢缩进4个
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