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大家知道这种技术的细节不?下载一部DVD只需五秒
Am I correct in the following arithmetic
For off-the-shelf ethernet
Case 1: 10Mbs = 1 M-byte per second approx.
[assuming
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]
Case 2: 100Mbs = 10 M-byte per second aporox.
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]
Case 3: 1000Mbs = 100 M-byte per second aporox.
(a) little collision, i.e. little re-send packets
(b) allowing a little network overheads
-->; Example environment: a LAN with 4 computers less than 3 computers is actually sending big files
]
So for case 3, I can have a full 700M byte CD in about 7 seconds -- providing of course the buses can cope with this bandwidth.
In the full internet environment, collisions and resending of packets drastically cut down the useful bandwidth.
Essentially, they are "refining" [of course, a lot of engineering] for how ethernet deals with collisions and multiple streams. Then, there is the fairness element....
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Here is what nature reported this March and accordingly, we should see something this summer:
http://www.nature.com/nsu/030324/030324-7.html |
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