iphone开发--UIImage 图片处理:截图,缩放,设定大小,存储
转自:http://my.oschina.net/rareliu/blog/24322
1、等比缩放
C代码
- (- UIImage *) scaleImage:(UIImage *)image toScale:(float)scaleSize {
- UIGraphicsBeginImageContext(CGSizeMake(image.size.width * scaleSize, image.size.height * scaleSize);
- [image drawInRect:CGRectMake(0, 0, image.size.width * scaleSize, image.size.height * scaleSize)];
- UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return scaledImage;
- }
- - (UIImage *) scaleImage:(UIImage *)image toScale:(float)scaleSize {
- UIGraphicsBeginImageContext(CGSizeMake(image.size.width * scaleSize, image.size.height * scaleSize);
- [image drawInRect:CGRectMake(0, 0, image.size.width * scaleSize, image.size.height * scaleSize)];
- UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return scaledImage;
- }
复制代码 2、自定义大小
C代码
- (- UIImage *) reSizeImage:(UIImage *)image toSize:(CGSize)reSize {
- UIGraphicsBeginImageContext(CGSizeMake(reSize.width, reSize.height));
- [image drawInRect:CGRectMake(0, 0, reSize.width, reSize.height)];
- UIImage *reSizeImage = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return reSizeImage;
- }
- - (UIImage *) reSizeImage:(UIImage *)image toSize:(CGSize)reSize {
- UIGraphicsBeginImageContext(CGSizeMake(reSize.width, reSize.height));
- [image drawInRect:CGRectMake(0, 0, reSize.width, reSize.height)];
- UIImage *reSizeImage = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return reSizeImage;
- }
复制代码 3、处理某个特定的view
只要是继承UIView的object 都可以处理
必须先import QuzrtzCore.framework
C代码- -(UIImage*) captureView:(UIView *)theView {
- CGRect rect = theView.frame;
- UIGraphicsBeginImageContext(rect.size);
- CGContextRef context = UIGraphicsGetCurrentContext();
- [theView.layer renderInContext:context];
- UIImage *img = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return img;
- }
- -(UIImage*) captureView:(UIView *)theView {
- CGRect rect = theView.frame;
- UIGraphicsBeginImageContext(rect.size);
- CGContextRef context = UIGraphicsGetCurrentContext();
- [theView.layer renderInContext:context];
- UIImage *img = UIGraphicsGetImageFromCurrentImageContext();
- UIGraphicsEndImageContext();
- return img;
复制代码 }
4、存储图片
4.1、存储到app的文件里
把要处理的图片以image.png的名字存储到app home地下的Document目录中
C代码- NSString *path = [[NSHomeDirectory()stringByAppendingPathComponent:@"Documents"]stringByAppendingPathComponent:@"image.png"];
- [UIImagePNGRepresentation(image) writeToFile:pathatomically:YES];
- NSString *path = [[NSHomeDirectory()stringByAppendingPathComponent:@"Documents"]stringByAppendingPathComponent:@"image.png"];
- [UIImagePNGRepresentation(image) writeToFile:pathatomically:YES];
复制代码 4.2、存储到手机的图片库中
C代码- CGImageRef screen = UIGetScreenImage();
- UIImage* image = [UIImage imageWithCGImage:screen];
- CGImageRelease(screen);
- UIImageWriteToSavedPhotosAlbum(image, self, nil, nil);
- CGImageRef screen = UIGetScreenImage();
- UIImage* image = [UIImage imageWithCGImage:screen];
- CGImageRelease(screen);
- UIImageWriteToSavedPhotosAlbum(image, self, nil, nil);
复制代码 有些没有实验,错误见谅~~
|