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Is it possible to use 3D-accelleration on the guest OS?
Currently not.
Those are possible solutions for this problem, but those have to be implemented by someone:
* you code a dx3d to ogl converter for the guest OS and add an interface to qemu which can pipe the ogl commands to the sdl layer of the host (you could somehow borrow on the wine code base for this)
* an alternative would be to emulate a real 3d card, which is even more difficult, as there are no docs.
* there is a third alternative - implement a windows/d3d driver for a fake card. So, you could do your own emulated 3d-hardware and write a fitting driver for each guest you want to support (mostly needed for windows, linux should be able to easily pipe opengl through a proxy).
还没到自己写驱动程序的水平。。。 |
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